Hey guys!
Turns out the changes I did to the affix of monsters caused a nasty problem resulting in an instant crash when they died. I'm really sorry about that! Luckily, it is now fixed with this version.
Also, a very kind person here on the Steam community has agreed to assist me in testing builds in order to fix the permanent dungeon & save removal bug. Together we shall squash it very soon.
Thanks!
This time the update notes will fit:
Version 0.43.1
Fixes:
