Hey guys!
Thanks for the reports!
This update should take care of most issues, however some were more difficult and time-consuming than anticipated so I've decided to upload what I got so far to smoothen things out in the meanwhile.
Let me know if you encounter any further issues!
0.81.2:
Combat:
- Holding the "Force Attack" button (default: Shift) now prevents looting during combat even if not using click to move (mouse/KB only)
Interface & Localization:
- Keybindings can now be cleared to nothing from the keybinds menu by pressing a small [x] button next to the binding, or hitting the (X) button on a gamepad
- Added Damage Stagger to the help index and updated some old stat texts
- Updated the filtering options for loot to indicate that they affect both Inspect Nearby and Radial Loot
- Added many missing texts of the skill cards such as "Rank" and button tooltips to the localization files
Transmutations:
- Potion transmutation upgrades are now 10x to 5x of the next tier, rather than 10x to 10x
Fixes:
- Fixed Mastery skill info not being correctly read for translations
- Fixed Elixir of Flames dealing 100x too much damage
- Fixed the new Radial Loot keybinding not being saved between sessions
- Fixed crash related to Radial Loot keybinding change on controllers
- Fixed keybindings navigation being odd while using controller
- Fixed the Shroomtender's 3 set bonus not applying to the toxic shrooms
- Fixed improper font offsets on game over screen, causing some letters to be cut off or warped, for example showing "Killed by" as "Killec by"
- Fixed similar font offset problems with the context menus on items when using gamepads
- Fixed skill queuing being broken (combat should now be more responsive again!)
- Fixed a minor memory leak
- Fixed bad linebreaks and text formatting for Chinese
- Fixed some misc typos
- Possible fix for a co-op related inventory crash (unable to reproduce but put a workaround in place)
