We have a number of changes coming quite rapidly to UAT, our public test server, in the last weeks. This is because we're utilizing UAT more, iterate faster, do rapid prototyping.
Today, if you join us at 3:30 PM Eastern on UAT (and haven't before), you will get to do the following:
- Try out the 5th iteration of Melee changes
- New Field of View (FOV) for Melee
- New Field of View for Ranged on SM and CSM (only those two as we're testing still)
- New radar, moving from old Scaleform UI system to the better performing Unreal Engine 4 UI system.
- Get the "Kill a Dev" accomplishment. Yes, accomplishments are enabled on UAT in case you didn't know to encourage participation.
The radar change is a pilot, as it is one of the biggest offenders. Very much work in progress, so I want it on UAT now, so we can start hammering and optimizing it.
Scaleform is a very special UI system which has now been continued - for a reason. So if the radar ends up good, we'll start doing UI in UMG instead. This enables more people to do simple UI, and offloads from our UI person.
All the melee changes, FOV on Melee, and the testing of Ranged Melee on SM/CSM will all change before entering live, based on the feedback from these tests on the public test server. It will of course be applied to Ork and Eldar if we feel the changes are good, next week.
The forums have a specific thread for this feedback, make sure it's posted there for all of us to see.
Next in-game Campaign is being set up and will be announced separately!
Have a great weekend!
Le Team
