Balance:
- Decrease life multiplier for mini-bosses in the starting waves: x2 -> x 1.5
- Nerf Miniboss Waves on Wave 5: reduce quantity of enemies
- Increase Range for Crossbows & Electric Mages: 5 -> 5.5 tiles
- Decrease wall cost on roads: x10 -> x5
- Increase Fire Mage Base Damage: 1.25 -> 1.5
- Increase Mortar single target base Damage: 1 -> 1.5 (area damage still on 3)
Fixes:
- Fix Wolfs sometimes ignore gates
- Fix Camera Clip distance
- Fix Electric wizard: High Voltage Mastery vfx scale
- Fix Plague Doctor: Miasma Mastery vfx
