Howdy All,
Overall Next Fest was a great success, many wishlists gained and more importantly lots of great feedback.
Recently I switched from focusing on the Demo to grinding on finishing the broader game. As of this week, every piece of content I intend to launch with has been built, although there's much tuning and polish to be done.
I do have a small patch today with a few things for the demo. I'll continue to update it as I make improvements to the main game.
V 0.9.1.0
Removed the temporary buff indicator that showed on the HUD when choosing Shell Hardening (this space is now exclusively to display temporary buffs)
Added a buff indicator when Revive is active
Added a buff indicator for the thief's boost attack speed buff
HUD now shows weapon bars indicating ammo/recharging
Increased the size of the boost bar and added a flash effect when recharged
Tuned various enemy health scaling
Appreciate everyone who has played and continues to play!
Your Friend,
Marvin Wizard
