Thanks to everyone who has continued to play and provide feedback.
This week's patches were a bit smaller as I have shifted my focus to preparing some new content for Next Fest. There will be a balance patch next week to boost up some the protocols that might feel underwhelming and of course I'll continue to address bugs and issues as they arise.
V 0.8.1.18
Continued fiddling with enemy attack visuals,
Windowed mode should relinquish mouse capture when alt tabbing,
Windowed mode should no longer launch borderless,
Added SFX to Corrupt Bloodfang's attacks,
Fixed a bug where enemy projectiles could have vertical motion and pass overhead,
Fixed a bug where the Koenig base ability, healing on blocks, was not triggering,
Altered the motion and speed of pick ups to improve behavior when Range & Movement speed are buffed
V 0.8.1.19
Fixed a bug where the game would get stuck paused with only the pause background visible
Your Friend,
Marvin Wizard
