PLEASE NOTE - Regeneration is required to access some of this new content. Vacant islands and your home island are safe from regeneration.
FEATURES
- Three new bosses have been added – the Slime Queen, the Knight Hunter, and the All-Watcher! Quests in Port of Caul (1-07), Witchwater (2-12), and Sea of Stalks (3-06) will lead you to three epic battles. (Regeneration required.)
- The Ranger’s Guild “Bodkin’s Point” has been added to Hintertown (2-03) along with new quests, NPCs, merchants and much more to discover! (Regeneration required.)
- A “Smart Camera” option has been added and enabled by default when using a controller. The Smart Camera will automatically track the player and position itself behind them.
- New side-by-side chest menu! When you open a chest or other container, you’ll now see a handy side-by-side view of your backpack and the chest, along with shortcuts for mass item transfers and stacking.
- An unlimited water source item has been added to Creative Mode.
- Kitchen-themed items have been added to Creative Mode.
- Traps are now available for Rangers to use against enemies.
- Consumable items and recipes can now be used directly from your backpack (via the More Actions menu).
- Completed events now grant XP and gold.
- Added rare drop chance for pirate trophy to hollow knight pirates.
CHANGES
-The quest system has been reworked – regenerating a universe no longer resets quests.
- Added variants of gold coin drop models to signify larger gold drop amounts.
- Remaining event time is now shown in the quest HUD.
- Fast travel by gamepad has now dedicated hotkeys for going home and returning to landing pad.
- Completing quests shows a new quest completion popup.
- Screen resolution list in the graphical options menu is now sorted in a menu instead of a dropdown list to be more robust.
- High value items now have new VFX when dropped.
-Adjusted the duration of flying merchant events to better fit with other event lengths.
- Mr. Pickles cave can now always be found in the same area near the landlubber’s leap pirate town.Before, he was too hard to find occasionally.
- NPC greeting sounds trigger now when the player is closer than before. This should improve greeting spam in densely populated areas.
- Rearranged the title screen buttons. The offline play option has been removed as the player can set this via the Steam client.
- The drop chance for sharpening stones, traps, tomahawks and totems has been increased.
- Cooldown for health and mana potions has been reduced.
FIXES
- Loading times have been improved.
- The sound systems have been updated to improve stability.
- Gold coin drops, rewards and prices have been rebalanced to feel more consistent.
- Splitscreen handling in the pre-game menus has been improved.
- Gaining HP or Mana no longer counts as combat.
- Fixed a bug with loot sometimes being dropped twice.
- Fixed the bug that players would sometimes get stuck.
- Fixed a memory leak.
- When returning to Maria with the C’Thiris mask equipped as a helmet, she correctly recognizes now that the player owns the mask.
- The “Shout”-quest from Guildmaster Rudyard in Fort Finch now correctly counts the Gazers that have been affected by the shout skill.
- Fixed events with portals to have the correct portal stone color now.
- Rearranged some items in the creative mode inventory for more consistency.
- Further improved the saving process to avoid issues in certain edge-cases.
- Improved the enemy drop rates of some event specific resources.
- Improvements to UI scaling in 4k.
- The mana orb drop rate from enemies does no longer scale up with player count in multiplayer.
- Quest and boss key items can no longer be trashed.
- Improved stability for uploading and downloading workshop items on Steam.
