Materials from properly decommissioned facilities will automatically return to the FOB warehouse; if forcibly abandoned, materials will remain on-site.
Fixed an issue where starting supplies could be infinitely duplicated at the beginning of the game.
Fixed a crash caused by placing a supply point on a tile occupied by a squad.
Fixed an issue where saving could fail and create a new empty save file.
Prevented incorrect unit selection when selecting tiles as targets.
Fixed an issue where manpower was deducted twice when constructing facilities.
Fixed an issue where logistic teams’ assignment data was incorrectly transferred when the FOB was forcefully abandoned.
