Combat Performance Optimization
Added a mechanism where basements may randomly appear in buildings
Added a new “Shocked” status effect
Added CQB-specialized Assault Soldiers
Added Heavy Machine Gun Squad
Added Mortar Squad
Added Rifle Team
Added new categories of deployable weapons
Adjusted the existing technology tree
Added the ability to rename soldiers
Added new voice lines for certain unit types
Optimized save file performance; old saves will require reassigning collection zones
Fixed morale calculation error
Fixed buff duration calculation error
Fixed logic errors in off-map artillery strikes
Fixed issue where main weapon became unusable after vehicle modification
Fixed an issue where fuel tank capacity stayed reduced after repair
Fixed an issue where squads continued resupplying ammo for discarded deployed weapons
Reduced save file size and improved loading speed (applies to new saves only)
