Some issues in the demo have come up, hereby they are fixed.
Players could clip through walls with barrels, barrels are replaced with static objects. Physics are gonna physic,
Keypad in level 1 could be brute forced without knowing the combination, fixed.
Latch to exit level 1 was unclear, added indicator to make it better to spot.
Some objects had missing or bugging collisions, fixed.
Some overall small stuff i noticed.
