A client sidepatch and a restart of the game server are planned on December 23rd, 2016 in order to implement the following additions and fixes:
All Clients:
Fix truncated text in bubbles
Fix crash when element was without
Update liblzma
Add free-view mouse tablet mode option
Compatibility with older versions of CMake
Replace a lot of const char* parameters to std::string
Compilation with GCC 6
Use C++11 if supported by compiler
Add new command to target an entity using its sheet name
Add more memory leaks checks and fix some of them
Fix a lot of warnings
Display leaked singletons when exiting in Debug mode
Add Lua function to have an icon at left of menu option
Scenographic Editor:
Added Lua files to manage shapes
Enable/disable the display of collisions
Export useful cursor and shape functions in Lua
Windows Clients:
Update Windows compiler to VC++ 2013 and remove dependency on STLport
Fix launch of other programs
Linux Clients:
Enable more optimizations
Enforced hardening options
OS X Clients:
Increase minimum version of OS X to 10.7 (instead of 10.6)
Tools:
Improve translation tools
Update 3dsmax plugins to support recent versions
New tga2dds option -g to force grayscale image instead of alpha
bnp_make doesn't crash when a file is not unique, but returns 1
Special:
Atysmas event: added Atysmas scenery, new equipable items and new apartment items.
The Ryzom Team remains at your disposal for any additional information and best wishes to you!
Ryzom Team
