This update enhances the local multiplayer experience with new mechanics, bug fixes, and visual and functional improvements. Thank you for your feedback, and stay tuned for more updates!
New Features and Improvements
Snowball Fight
Variant - Stun Bonus: New stun mechanic that disables other players' inputs for 1-2 seconds.
Variant - Fast Gift Spawn: Bonus gifts now spawn more quickly to enhance gameplay dynamics.
Bug Fix - Self-Hit: Fixed an issue where shooting while moving forward caused players to hit themselves with their own snowball. Replaced the delay with a check on the instigator of the shot.
Bug Fix - Freeze: Added a safety mechanism for unfreezing to prevent control lockups during simultaneous freeze/unfreeze (especially after unfreezing via a campfire).
Campfire: Added a visible circular zone around campfires to indicate their range. Redesigned this zone for better clarity.
Detection Zone Reduction: Adjusted snowball collision zones to make the game slightly harder and prevent unintended collisions.
Variant - VFX: Fixed blurry lightning VFX.
Bug Fix - Pickup: Resolved an issue where spamming the snowball pickup key could lock the player in place.
UI: Character UI elements now disappear when the timer reaches 0.
Variant - Lighthouse: Fixed the lighthouse light beam not appearing on water.
Hide and Seek
Variant - Prop Clone: Hiders can now duplicate their own prop in predefined zones during the hiding phase.
Variant - Mud Zone: Added mud zones that slow down all players passing through them.
Bug Fix - Score: Fixed an issue where the score menu doubled up when the timer ended simultaneously with the last shot.
Collisions: Revised collision zones to eliminate blind spots and improve fluidity.
Vibration: Added controller vibration for the player picking up a gift and for those jumping when the seeker picks up a gift.
Soccer
Mechanic: Diving into the ball now propels it with greater force.
Bug Fix - Respawn: Fixed an issue with incorrect teleportation during respawn. Added an input flush to cancel all ongoing actions during respawn.
Mini Golf
Bug Fix - Clipping: Resolved an issue where players could fall through the terrain. Added a collision mesh under the map and a safety mechanism for clipping cases.
Collisions: Revised collision zones for improved stability.
King of the Hill
Bug Fix - Cannon: Fixed an issue preventing the cannon from reaching the main crate.
Menu
Main Menu - Navigation: Fixed a navigation issue in the main menu.
Main Menu - Wishlist Button: Added a button to add the game to a wishlist.
Mini-Game Menu: Added a short delay before the mini-game selection UI appears to prevent accidental selections.
Room Menu - Camera Transition: Revised camera transition under the tent to avoid issues with multiple players.
Podium
Lighting: Fixed lighting for the savable endgame photo.
Save Feedback: Added a "Photo Saved" confirmation message after saving a photo, followed by an automatic return to the main menu.
Impact Force: Adjusted the force for hitting the podium, as the previous one was too strong.
Accessories
Placement: Revised accessory placement to fix items slightly floating above characters’ heads.
Emotes
New Emote: Added Sunekit’s emote (winner of Reign And Rumble Tournament)
Mapping
Affordance: Reviewed and improved affordance in the mapping of various mini-games for better readability.
Stun Mechanic
Vibration: Added controller vibration during the stun for better haptic feedback.
