The demo has been updated to version 0.2.0.
Improved player responsiveness when moving and increased speed of attacks.
Increase speed of camera tracking to be more responsive.
Add an attack that cancels the forward roll.
These changes make the player much more responsive. If you found combat laggy in previous versions try it again it feels much better.
Remember which enemies were killed in the previous room. Enemies now respawn when you get 2 rooms away.
Synchronize demo code with internal development version.
