We’ve got another cozy patch for you! 💀 Huge thanks to all our amazing testers on our Discord and every streamer who’s played and shared the game so far - your feedback, clips, and streams have been incredible. 💜 We’re really happy with how the Early Access release is going - we even hit over 4500 wishlists! 🎉
Once again, we’ve squashed a bunch of bugs, fine-tuned some systems, and added a few new quality-of-life touches. Step by step, the café is getting cozier and smoother to run. ☕
💀 PATCH NOTES 👻
⭐️ Community Feedback (almost every bug, was reported by you guys via the feedback system, Discord or Streams - THANKS!)
🕯️ Added
🔨 Fixed
🎃 Changed
Customer
⭐️🔨 Customers did not order Large or Monstrous Cups
⭐️🔨 Customers did not spawn Dirt in Normal & Nightmare Mode (without Twitch integration)
⭐️🔨 Customers could get stuck after closing time
⭐️🔨 Customers sometimes failed to spawn or spawned too rarely (0.5% chance issue)
⭐️🔨 Customers occasionally took cups with them instead of leaving them on the table
🎃 Adjusted customer spawn rate balancing
🎃 Adjusted dirt spawn balancing
🎃 Queue Line levels rebalanced for smoother progression and slightly less stress
🕯️ Added a small chance that customers spawn without being able to produce dirt at all (except cups)
Dark Room
⭐️🔨 Dark Room Encounter (Normal & Nightmare Mode) no longer triggers incorrectly after loading or at max level
Anomalies
⭐️🔨 Anomaly effects no longer persist after disappearing (e.g. shop prices now correctly return to default)
Localization
🔨 DE – Pumpkin Stack Easter Egg corrected (“Kürben”)
🔨 ENG – Hintbox: corrected “Temperature” spelling
🔨 ENG – Dark Room dialogue: “Nuisance” typo corrected
🎃 ALL – Coffee Mixer: added list of valid cup types
Economy & Products
🎃 Product Price Rating – new calculation for more consistent and transparent results
🎃 Product Flavours – rebalanced base and bonus values
🎃 Computer → Finance: adjusted market price spacing for better readability
🔨 Computer → Finance: fixed double minus sign for negative values
⭐️🔨 Fixed rare issue where shop prices drastically increased after a positive anomaly instead of decreasing
⭐️🔨 Fixed tip glitch where bonuses were incorrectly applied
Radio
🔨 “Vampire Waltz” – audio group was unassigned, resulting in much higher volume than intended
🔨 Radio buttons displayed incorrect labels
🎃 Improved music transition speed for smoother crossfades
Decor & Environment
🎃 Picture Frames – rebalanced ambient point values, aligned with new shop price progression
🔨 Café Entrance Side – objects no longer overlap with window frames
Combiner
⭐️🔨 Removed placeholder name for Mixed Coffee Beans
🔨 Coffee beans could be removed mid-processing – fixed
🔨 Combiner sound no longer loops permanently after use
⭐️🔨 Empty coffee bag was loaded into wrong input slot
⭐️🎃 Empty coffee bag is now required for production process
World & Time
⭐️🔨 World Time continued running during active tutorial – fixed (hint popups no longer advance time)
🔨 World simulation slowed down after dismissing a hint during the tutorial – fixed
UI & Dialogue
🔨 Dialogue box remained visible after Smogh was dismissed – now disappears after a few seconds
🔨 Tutorial checklist remained visible after Smogh was dismissed – now instantly disappears
Objects & Interaction
⭐️🕯️ Coffee Mixer – added notification when trying to use an oversized cup
🕯️ Added ability to empty Water Kettle into trash bin
🕯️ Added ability to empty Coffee Pot into trash bin
⭐️🔨 Shelf placement – shelves can now be placed by looking directly at a wall
🔨 Sink – corrected localization when already occupied
🔨 Sink – fixed issue where Water Kettle could still be filled despite being occupied after load error
⭐️🔨 Sink – Coffee Pot can now be properly emptied into sink
Daily Summary
⭐️🕯️ Added “New Cup Size Unlocked!” message when unlocking larger cups
As always, we’ve also fixed many smaller issues and added general improvements. Seth is often posting updates on Discord shortly after a patch! Thank you for your support and continued feedback! Join our Discord to stay in touch. 💀
