Dropping some patch fixes and new stuff.
New stuff:
Wave Mode
- Replaced the old low-poly arena with the Sector-04 level.
- Wave order is now random.
- Rush waves attack from one direction.
- Onslaught waves attack from multiple directions.
- Added wave number, wave type, remaining enemies and reinforcement timer to the HUD.
- Enemies now have a short electrical spawn effect before they can attack.
Tutorial
- Mannequins can now remain inactive until a player enters their area.
General
- Added a drinking sound for the Sanity Drink.
- Improved foot placement on slopes, stairs and uneven surfaces.
- Added a safety system that returns players to spawn if they fall outside the level.
- Added placeholder footstep sounds for mannequins.
Fixes done
Controls
- Duplicate keybindings are no longer allowed.
Wave Mode
- Fixed EMP pulses passing through walls.
- Fixed the EMP firing after switching quickslots.
- Fixed the EMP cooldown appearing when no EMP was equipped.
Mannequins
- Fixed mannequins grabbing players through walls.
- Improved patrol and chase navigation.
- Fixed mannequins getting stuck on stairs, ledges and obstacles.
- Improved the catch camera in small areas.
- Fixed player positioning during the catch animation.
Items
- Items can no longer be swapped during an active item action.
- Fixed items disappearing or applying the wrong effect during item actions.
- Items can no longer be dropped or placed through walls.
Visuals
- Reduced ghosting and smearing while moving the camera.
- Fixed flashlight light passing through walls.
Settings
- Fixed Windowed and Borderless modes being reversed.
- Fixed video settings not applying correctly.
- Fixed Voice Volume changing the overall game volume.
- Fixed unsaved settings being applied after pressing Back.
General
- Sanity no longer drains while downed.
- Fixed players getting stuck in doors and level geometry.
- Fixed several locker desync issues.
