FINALLY, the second major update of Bay: Zero has been released! This update features
-4 new levels (all with higher attention to detail and quality!)
-fixed AND reworked level progression system (it's no longer broken!)
-fixed issue with second boss stealing a broken boss AI and using it to make itself more powerful
-nerfed level 11 a bit
-Made enemy range larger
-new boss
-Fixed many other bugs and inconsistencies such as the mouse not locking automatically on some levels
Thank you for supporting my game! (if you can please help with ideas and feedback)
