It has been some time, appologies for that. I have been scratching my head at how to improve the feel of the game. While it is not perfect, I believe that these changes push the game in the right direction. Let me know if that is also the case for you :).
Change log
General improvements
Added new floor design
Added new background design
Changed atmosphere per level
Added a lightning effect for level 5
Potion clarity improvements
Added icons for each effect added to the cauldron
Added icons on units to indicate effects added
Potions new collor differently based on the sequence of ingredients added
New levels
Changed the layout of level 3 and 4
Quality of life
Added pickup and drop outlines
Added indicators for the where ingredients can be processed
When processing ingredients and cancelling it, the timer will not reset
And a bunch more changes. Hope you enjoy
Kind regards,
Sivue
