1. New Features
- Added a defeat CG for eating chocolate, and another one for dying of blood loss to the Catmaster.
- The pause menu now displays your current ATK, HP, and the number of times you've been hit.
- Taught Lulu a little lesson—she's finally learned how to help you fight through the dungeon!
- Sped up Turns when a Pit fight drags on for too long.
- Summoned friends will now politely make way for you at the end of a level instead of blocking your path.
2. Optimizations
- Changed the Golden Apple description to state it restores 99 HP.
- Expanded the King Mimic's Room. Also, the Tetris blocks will now disappear after hitting the player, so they won't keep *bonking* you on the head!
- Shuriken no longer triggers on boxes.
- [Vampiric Thrust]: 3rd form drains 1 HP → Changed to [Bloodthirst]: 3rd and 4th forms drain 1 HP from enemies.
- [Accelerator]: Can blink even without space → Changed to [Daevrak Aura]: Summons 1 Daevrak Slash every 3 Turns.
- Fixed a bug where holding a dozen Abyssal Gazes caused infinite time stop.
- Fixed a bug where the Obsidian Empress and Elder Dryad would sometimes get stuck and stop moving.
- Fixed a bug where, under certain conditions, all enemies would turn into Elite mobs with hundreds of HP.
- Fixed an issue where the framerate would sometimes get too high.
- Fixed a bug where discarding a Birdie Lord would sometimes cause the remaining Birdie Lords to stop working.
- Fixed a bug where some Mobs would get stuck outside the map.
