Hey there Shufflers 'n Scufflers! Here's a breakdown of what's new this update:
New Features:
- Added tooltips for enemies and locations.
- Added a counter for the number of days and weeks completed.
- Classes and difficulties must now be unlocked.
- Added a new keyword, 'Grapple'.
*'Grapple' moves enemies towards the player.*
Updated/Reworked Features:
- 'Divide' renamed to 'Split' to avoid confusion.
- Functionality added to the 'Draw' keyword for handling verbs.
- Failing to Knockback, Sideswipe, or Launch an enemy now has a unique animation.
- Carnival now will always leave you with at least 1 card.
- Improved 'Scatter's functionality with 'Sideswipe'.
- Adjusted how challenging later difficulties are.
- Targeting multiple cards now has an icon that shows how many were targeted.
- Improved tutorial pop ups.
- Cards now change appearance when their price is decreased in the Graveyard.
- Updated how the hand is displayed during combats and boss fights.
Bug Fixes:
- Fixed a crash related to cards with too few words.
- Fixed a bug where the Graveyard had a missing gravestone.
- Fixed a bug where after viewing the deck cards could move to the incorrect positions.
- Fixed a bug where 'Sideswipe' could crash the game on larger grids.
- Fixed a bug where 'Backfiring' to a Grid only targeted one enemy.
- Fixed a bug where clicking additional times on the grave in the Graveyard could skip nodes.
Stay tuned for more developments, happy scuffling!
- The S’nS Team
