Welcome to the experimental branch of the game's demo. Keep in mind most features here will either be changed massively or removed. Also most features are a work in progress.
Please report any bugs in the discord server

Notable Updates:
New Paladin Character:
New Item Models:
New Items:

EXPERIMENTAL - v0.1.4 Changelog
💡Additions:
+ Added camera limits for looking straight up and down
+ Added a new character: The Paladin
+ Added a new weapon: Righteous Hammer
+ Added rival battles after stage 2
+ Added models for WIP items
+ Added a new item: Looking Glass
+ Added a new item: Power Shield
+ Added a new item: Rubber Duck
+ Added a new item: Adrenaline Inhaler
+ Added a new item: Drop-Shipper
+ Added a new item: Ricochet Crystal
+ Added a new item: Lunar Stones
🔄Changes:
- Game saving has been moved to an asynchronous thread
- Mage pulse ability VFX changed
- Mage pulse range increased
- Mage pulse now deals 75% base damage to enemies
- Mage pulse recharges faster
- Glue now makes a sound when healing the player
- Health pickups are now quieter
- Happy drone no longer orbits and instead goes behind the player
- Nerfed b-hopping
- Removed discord rich presence
- Overhauled the settings system (may require you to redo any settings you changed)
- Some settings are now checkboxes, making them simpler to use
- Jump mines now have a new model and textures
- Removed the distortion effect from legendary item drops
- happy drone's item drop model is now smaller
- The survivalist is back on the roster, his abilities remain unchanged for now
🛠️Fixes:
* Fixed projectile speed stat being broken
* Explosions are more optimized, hopefully fixing any lag spikes that occur due to them
* Fixed lag spikes when killing enemies by saving game stats 3 seconds after killing enemies
* Fixed skins sometimes displaying wrong in the character select screen
* Pheonix feathers now get rid of all debuffs
* Fixed furnaces throwing out items through the top
* Fixed not being able to navigate to skins on controllers
* Generally fixed issues with controller navigation in the character select screen
* Fixed inspecting interactables causing the music to stay muffled after exiting the prompt


