Weekly Changelog: v0.111
2500 wishlists
First, thanks so much to all of you for the 2500+ wishlists the game received in the last few months! It really means a lot to me. I never expected so many people to show interest in Sinking Eternity.
Thank you 2500+ times!
Early Access Trailer Upgrade
-A brand new trailer is now available on Steam!
-The game visuals and gameplay improved so much in the last few months, we were really due for a trailer upgrade.
-The new trailer features more of the large creatures you'll encounter while playing the game, more biome diversity, and improved visuals of previous sequences.
This Week’s Demo Improvements
-Added more alien-like vegetation on land and in the shallow waters
-Added more visible vegetation past the trial walls
-Increased the volume of the sound effect when you start swimming
-Added a wobble effect to the stick plants
-Added a tooltip explaining how to cancel building placement
-Improved the deconstruct UI window visuals
-Improved the UI short name of the left/right Shift and Ctrl keys
-Updated the FAQ/Roadmap with a scrollview instead of static windows to make it fit all resolutions
-Prevented the crafting station upgrade button from being highlighted while crafting
Some out of the game improvements:
-Updated the Steam screenshots
-Updated the Steam page description
A lot of work has also been done toward the upcoming Q1-2026 Early Access release!
Thanks again for your interest in the game!
