Hello players,
I hope you are having a great week. This update brings new items, QoL updates, and minor bug fixes.
New Content, Quality of Life, and Balancing
New items: Leaf Pile, Clay Helmet, and Iron Mirror
New healing battle animation and effects
New light and earth enemy moves(can’t be learned by player Decklings)
Updated Hotpot Island: added starter deckling recipes, Magma puddle, and other drops.
Hovering any recipe on the board or on the Field Guide shows all product details.
Updated all food recipes to gain bonus from Cooking skill.
Swapped Brewing for Watering work skill in all decklings.
Updated save file to ensure we manually unlock evolution recipes of all captured Decklings.
Auto-select Decklings last team used and order Decklings by last time played on battle setup screen
Updated Iron Pickaxe and Metal Training Dummy recipes.[ 1.0.6.4]



Bug Fixes
Fixed issue with game mode auto setting to Survival upon reloading save file causing day duration to be set to 150 seconds.
Loading an existing save file for the first time after updating will automatically prompt you to re-select difficulty mode.
Fixed issue with cursed move effect not being removed from deck after using(targeting is weird but it works as expected)
Fixed window mode not working on certain devices
Fixed issue with snowboarder not showing up on mountain.
Fixed issue with missing portrait in some dialogues.
Fixed issue with invisible challenger showing up on certain islands.
Fixed starter's evolution recipes not auto unlocking after capturing due to how starters are treated.
Fixed Rogueling's passive giving 1 leaf instead of 2. [ 1.0.6.4]
We hope you’re enjoying the game so far. See you next time!
Best,
Ollie
