The following adjustments have been made to the game.
UI
- Liddell's numerical HP is now displayed in the item menu if the cursor is on a recovery item.
- The pause screen has a new Abilities tab which describes five moves that Liddell can perform.
Changes
- Certain enemies from the first two Labyrinths deal less damage.
- Normal and Easy Mode are more likely to have three treasure chests per Sublevel.
- Normal and Easy Mode increases the amount of healing from Fountains.
- Easy Mode is more likely to have Fountains which replenish HP.
- Easy Mode enemies have more startup time for attacks and have more endlag after attacks.
