Waste Walkers,
The moment you have all been waiting for is finally here. The in game map is now available. You'll notice there are still a few small patches of land that haven't been created yet but 90% of the map is completed! Along with the map update, a complete sound overhaul has been added. I hope everyone enjoys this update! :WWPK:
Update 1.7.4 Change Log:
Bug Fixes: :WWFAK:
-Fixed menu freezing error
-Fixed some quest bugs
-Fixed numerous typos
-Fixed pathing problems
-Fixed companion bug where non active companions would receive damage and states
-Fixed radiation bugs
-Fixed hazmat suit not properly blocking radiation state
-Fixed intro bug with the menu
-Fixed characters not healing after character creation
-Fixed compelled state not working properly
-Fixed journal update sounds playing the same sounds multiple times
Changes & Additions: :WWBackpack:
-Added glowing circles to area transitions
-Updated all menu sound effects
-Redesigned the menu to be able to fit the map command
-Added new sound effects for the journal
-Gas mask now protects against 10% of radiation (blocks inhaling dust)
-Added "The Tunnels" quest
-Added "Starved" quest
-Increased radiation rate by 10%
-Added radiation resistant skill
-Added underground metro area
-Added metro station area
-Added new survivor colony (Safe Hold)
-Added new sound effects for all weapons (mainly fire arms)
-Added authentic sound effects for all fire arms
-Added new sound effects for nearly every effect in game
-Added new environment sound effects
-Increased all environment sound volume by 10%
-Added in game map to the menu
-Added dmv area
-Added auto shop area
-Added exterior storage yard area
-Added multiple new parking lots to the city map
-Added more loot spawns
-Modified intro text when beginning first quest
-Added many more radiated puddles to the city map
-Added more clutter and debris to the city map
-Added more foliage to the city map to enhance the overgrowth effect
-Added more stash spawns
-Added road flares
-Updated loot tables
-Changed color effects for many of the combat animations
-Moved battle standing locations
-Added slight visual wave forming in battle sequences
-Changed store sound effects
-Balanced all enemies
-Balanced some equipment stats
-Balanced some item effects
-Modified some areas
Resource Toolkit Purchasers: :WWCrowbar:
New sprites and sound effects have been added to the resource toolkit folder.
NOTE: OLD SAVES WILL BE CORRUPTED BY THIS UPDATE DUE TO THE HUGE CHANGES AND ADDITIONS. SORRY FOR ANY INCONVENIENCE THIS MAY HAVE CAUSED. :WWGasmask:
As always, be safe Waste Walkers.
-Corrosion :CStudios:
