Update 1.5.7 Change Log:
Bug Fixes:
-Fixed all known pathing and clipping problems
-Fixed some item usage bugs
-Fixed some item descriptions
-Fixed some enemy skills
-Fixed multiple quest bugs
-Balanced some enemy stats
-Fixed crash from main character dying and having no morale (As far as I can tell, it's totally fixed... I cannot replicate the issue anymore)
-Fixed water filter exploit
-Fixed price of dirty water
-Fixed some dialogue bugs
-Fixed bug with Tinkerer shop
-Fixed a bug with Slate shop
-Fixed bug with Tinkerer conversation choices
-Fixed weather effects in junkyard warehouse
-Fixed some bugs with some of the aura skills
-Removed 2 music tracks that didn't fit into the game
Changes & Additions:
-Added Radiation HUD (Popular request)
-Added loot spawns to the department store
-Added a seperate shop for Tinkerer for all the schematics
-Gave all enemies a few stat bonuses
-Moved spawn location of Bastion
-Added some makeshift improvised weaponry (Sticker and Reach Blade)
-Added homemade water filter
-Added minerals item
-Added 3 more music tracks
-Added "Deranged Marriage" quest
-Added fire station area
-Added charity center area
-Added condemned building area
-Added workshop area
-Added more of the city map
-Updated loot tables
-Balanced some items and equipment
-Linked some roads together
-Added initiative skill levels I-V
-Added over a dozen crafting schematics
-Updated player spawn so that players start off with some crafting schematics and a slightly better spawn loadout of equipment and gear
-Corrosion ːCStudiosː
