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Build 0.2.5 Now Available

Build 0.2.5 Now Available

This build contains significant changes to the End of Times enemy wave controller logic. Originally the wave controller was defined by hand designed wave definition files, but now the controller is completely randomized, with specific logic to make the randomization “smart”. This system will continually be tuned and balanced.

This build also introduce two more End of Times arenas, with arena unlocking progression; note the final arena (planned boss battle) is not yet complete and thus not unlockable at this point.

Summary of changes (EoT = End of Times, Vs = Versus, G = General):

  • EoT: Hell and Church End of Time arenas
  • EoT: Arena unlocking; Watertower Terror now needs to be unlocked, along with the other arenas
  • EoT: Save/Load system for arena unlocking progression, including Steam Cloud Save
  • EoT: Randomized enemy wave controller
  • EoT: Improved Nomed attack sound effects
  • EoT: Improved Hellhound AI
  • EoT: Number of player lives in End of Times is displayed above each player head
  • Vs: Player respawn time now customizable via the Match Settings menu; for design reasons 2 seconds is the lowest possible setting
  • EoT/Vs: Adjusted Sands of Time tarot card; time doesn’t slow down as much as previously
  • EoT/Vs: Adjusted Possessed tarot card; doesn’t auto fire, but instead just increases fire rate
  • EoT/Vs: Bug fix with holy water grenades colliding with lantern/lamp wires
  • EoT/Vs: Bug fix with cages, lanterns, lamps and hanging rocks to break with collision with any layer
  • G: Other miscellaneous bug fixes and improvements
  • G: Redesigned menu system, with improved usability; can now easily hold down button to scroll through multiple selections