Enemy AI & Stability
The Nurse now always drops her weapon when stunned (previously she could occasionally keep it).
Fixed the Nurse's arm breaking and twisting after certain grab kills, which prevented her from aiming properly.
Fixed the Nurse sometimes turning invisible (while her sounds kept playing) after being shot.
Expanded the automatic recovery system so any interrupted grab or kill sequence now recovers on its own, without forcing a restart.
Fixed a brief freeze that could occur during locker grabs.
Gameplay
Fixed getting permanently stuck (spinning in place) in a bear trap — you can now always break free.
Fixed a bug where crossbow bolts would not go through the elevator door when it was open.
Fixed the pistol building minigame.
Audio
Fixed the audio buzzing issue.
Visuals & Options
All game textures now use Nearest filtering for a sharper, more consistent retro look.
Redesigned the main menu.
Updated the end-of-game screen.
Achievements are now disabled in Practice mode.
Added a new Cheat Menu, which can be opened during gameplay by typing "cheats" in the pause menu. Achievements are disabled when using it, of course.
A huge thank you to everyone playing the update! We're going to keep working hard, hunting down bugs and improving the experience patch after patch. Your feedback is really important to us. If you run into any issues or have suggestions, drop a comment and let us know. We're reading everything. See you in the asylum.
