Hey Campers! 🏕️
We have released a new patch focused on storage issues, building placement, shop flow, save/load behavior, character visuals, unlock progression, and several balance adjustments.
Thank you for your continued feedback and support!
Unlock & Progression Improvements
• Unlocked items are now moved toward the front of the relevant lists for easier access.
• Fixed an issue where some objects related to land progression could remain inactive when purchasing land while the tutorial was disabled.
• Adjusted requirement point values for unlockable buildings and tools in the Research Table.
Storage & Save/Load Fixes
• Fixed an issue where placing different products inside another product box could cause incorrect item data after restarting the game.
• Fixed an issue where buckets placed on the ground could disappear after saving and loading.
• Fixed an issue where players could get stuck at the storage door.
• Fixed an issue where building the storage could cause the vehicle and some objects to remain floating.
Building & Placement Fixes
• Fixed an issue where building material requirement information could appear late or be missing while placing structures.
• Adjusted required material amounts for several buildables.
• Fixed an issue where customers could phase through shop doors without opening them.
Shop & Customer Fixes
• Improved shop queue behavior when closing the shop.
• Fixed remaining cases where NPCs could become injured during the shop sequence.
• Fixed an issue where Ticket Sale Stand and Worker Board states could start with incorrect default values.
• Fixed an issue where different product packs placed in the same cooler slot could overwrite prices or item data.
Character Visual Fixes
• Reviewed and fixed character clothing/material states in different situations, including regular gameplay, sauna usage, and shower usage.
Economy & Balance Adjustments
• Updated land prices.
• Adjusted income earned from ticket sales.
• Adjusted passive income values.
• Rebalanced Research Table requirement points for unlockable buildings and tools.
We will continue improving the game with more fixes, balancing changes, and quality-of-life updates. Best regards,
