Balance Changes:
Goblin
- health increased from 5 to 7
- damage increased from 1 to 2.5
Ranged Skeleton
- health increased from 3 to 5
- engage speed slightly increased
- damage increased from 1 to 3
Hobgoblin
- health increased from 10 to 14
Troll
- move speed slightly increased
- damage increased from 3.5 to 6
Necromancer
- health increased from 15 to 20
- damage increased from 3 to 4, damage over time unchanged, for a total of 7 damage
Armour Buff Changes:
- level 1 changed to 15% from .2 flat damage reduction
- level 2 changed to 30% from .4 flat damage reduction
- level 3 changed to 50% from .8 flat damage reduction
Fixes:
- armour reduction is now percentage base instead of flat damage reduction
- typo in amour buff description
