Hi!
Stonefalls could be frustr!ng sometimes, so after reading your reviews, I decided to tone them down a little.
Another new addition is that you can now see where a Stonefall will hit one turn in advance. This should allow for better strategic decisions, since you'll know exactly which tiles will be destroyed next turn.
The full changelog is at the end of the post.
Thank you so much to everyone who left a review over the past days! I was happy to read your thoughts about the game, and I'll continue improving it in the coming months.
If you haven't left a review yet, please consider doing so! Reaching 10 reviews mark on Steam is very important for the game, as it makes the game show up to more people.
Thank you!
Changelog
Decreased the requirements for the "Mining" objective
Reduced duration range of Stonefalls (from 8-12 turns to 6-10)
Reduced the probability of Stonefalls on earlier stages
Stonefall targets are now shown one turn in advance
Reduced the cost of certain upgrades
