Hi, we hope you've been enjoying release day!
This is an indie game using an ancient engine, so there are some known and expected issues, as well as some others we're working on fixing. This announcement is a heads up on that with some other information that might be useful to you as a new player.
Important tips
Never press the F12 key. It will reset the game, losing any unsaved progress. Due to an engine limitation we can't remove this keybind or change it to something else. I myself lost progress during playtesting so trust me that I understand how frustrating this is. The game doesn't have Steam Overlay/Steam Screenshot support to begin with, so you'll have to take screenshots with an external program.
If the action combat system is destroying you, especially around the Die boss fight, you can change the game's difficulty in a room west of the entry hall's first save point.
A few known bugs as of 6/13:
Wind Room softlock: we fixed this before release, but it cropped up again. It was just fixed.
Two music-related crashes before and during the final boss: both should have been fixed.
Asset-related crash when looking at an item near the Library: fixed last patch.
We're actively addressing bugs, so please let us know in the game's Community Hub if you find some, and thanks in advance!
