✅ Update Summary
🗺️Map Asset Update – New Ruined Cityscape
Goal: Improve visuals without affecting strategy-focused players.
- Replaced old "Simple Buildings" with various "Ruined Buildings"!
- Since these have different appearances, they all have red borders.
- Red-bordered tiles cannot be built upon or moved.
- Replaced the old "Base" with a new military-style tent base!
- Updated "Cracked Ground", "Normal Ground", and "Mud" tiles to better fit the current visual style!
📖 Story Content / Tutorial Update
🖱️Hotkey Support Added
Time Control Hotkeys:
Space: Pause / Resume
Z: 1x Speed
X: 2x Speed
C: 3x Speed
Quick Sell Hotkey:
Shift + E: Instantly sell items
🗨️Text Speed Option
Added text speed options in the settings menu: 1x, 2x, 3x
(Internally it's 1x, 3x, and 5x—after testing various languages, even 3x felt slow!)
🔘Button Position Update
Upgrade / Downgrade / Sell buttons moved to the bottom-left corner to avoid blocking the screen.
🌍Language Interface Adjustments
Adjusted layout/translations for different languages to better fit the UI.
I’m not fluent in all game localization terms—feel free to leave a comment if anything seems off!
🛠️Upgrade Button Blocking View
Buttons are now positioned in the bottom-right corner.
🐛Bug Fixes
🔮[Coming Soon] Upcoming Update Plans
🧟Zombie Info DisplayPlan A: Show zombie stats when hovering over them
✅ Plan B: Add a [Zombie Files] button in the stage UI
Click to view previously defeated zombies.
Stats to display:
Base HP
Attack Power
Attack Speed
Move Speed
Kill Count (already tracked in the system)
Zombie sprite
Revamped zombie01 icons, and graphics.
Why Plan B?
Because it's more fun.
🏆 Steam Achievements
We’re redesigning achievements due to the new difficulty system.
Normal clear = 3 stars
Used 2x resources = 2 stars
Used 3x resources = 1 star
Star rating will be tied to Steam achievements.
This update has already started tracking difficulty-based clears.
Achievements for character unlocks and stars are under consideration.
🧩UI Improvements
⚖️Character Ability Balancing
🆕New Levels
10 new levels will be added alongside new story content—presented like development logs.
