[GAMEPLAY]
[FIXED] In Act IV, a certain riddle is displayed in the correct order
[CHANGED] In Act I, certain events are no longer interactable during the ending level sequence
[CHANGED] In Act II, the timing of fade out animation during the opening cutscene was changed
[CHANGED] In Act II, certain hints were modified
[CHANGED] In Act IV, collision of the enemy was updated for smoother navigation
[CHANGED] In Act IV, the enemy spawn positions were adjusted to avoid objects
[MAPS]
[FIXED] Removed clipping on some maps
[USER INTERFACE]
[FIXED] Settings buttons are now aligned properly
[FIXED] In Act I, the pause menu is now displayed correctly during certain events
[FIXED] In Act II, a certain text was updated to match the current hint
[AUDIO]
[CHANGED] In Act III, the volume of a certain audio cue was balanced
