Update #11 turns the spotlight back on the UI and delivers on a hotly requested feature -- move path highlighting. Your first click will now highlight the path your Templar will take, and the second will confirm (as usual). Both convenience of seeing exactly how far you can make it and how you will get there in one.
Hydras are known for lighting up the battlefield, and now they can get the achievements for multi-kill as they deserve.
We've added a package of balancing changes as well, improving duration of Indomitable Defense, fixing maps that were spawning Berserks as default before Swap, and improving the XP granted if you skip through the tutorial to reflect your game's difficulty.
If you love updates, new features and content -- please leave a review to help spread the word about Templar Battleforce!
v1.1.31 - 11/6/2015
- Movement path traced on first click, second click confirms
- Remixed some music tracks
- Multi-Kill Achievements with Napalm Charge
- Higher Difficulty "Skip Tutorial" Grants XP Bonus
- Removed Required Berserker Spawns from Maps
- Fixed Mid-Level Saving of TP Credits & TP Upgrades
- Increased Duration on Indomitable Defense to 4 Turns
- Fixed Reported Crashes and Bugs