This weekends update brings 3 more helmets to the mix as we continue to increase the options in the Templar designer. We've also completed a major editing pass on the entire story, cleaning up all the little mistakes and issues.
We hate nerfing Talents so we do it very rarely. In this case, we've put a minor nerf on the top levels of Suppressing Fire, reducing the size of its AoE to match Full Auto and also reducing its final -MP reduction from -6 to -5. The Neptune Talent is still extremely powerful and one you should not miss, but its now better balanced within the curve of the game.
Finally, we've made some great visual improvements to the UI of the RQ tree. We've also adding some missing details like max targets and turn count to buffs, specifically Uncapped Fury and Battlefield Enhancers.
Thank you for your support and for leaving reviews, as they help encourage more content, features and updates!
v1.2.21 - 1/16/2016
- Added 3 new helmet designs to the Templar Designer - now pick among 36 faces and helmets!
- Major editing pass to all story and dialog
- Re-balancing Suppressing Fire (down-balanced highest level AoE and -MP effect)
- Improving the RQ Tree's Detail View
- Improved talent display for Uncapped Fury and Battlefield Enhancers
- Fixed Issues with Hardened & Proven Achievements
- Fixed issue with Brutual difficulty and retry