Greetings fellow Cultivators. Here is another batch of fixes and changes.
New
- There is now a calculated time until level up in skills. There was some problem with ui moving around so let me know if it still occurs.
- Autopilled would sometimes confuse people. Players attacks would be interrupted in the last second due to the enemy attacking first and triggering autopill. Now it should display "Autopill" when your character takes a pill under 40% health.
Changes
- There was a problem where offline alchemy didnt take ingredients as intended, should now work properly.
- If you equipped a consumable you already had equipped it would not not add to the existing consumable. Should now work properly, so you can refill your consumables without having to unequip them.
- Life on hit from talismans would sometimes not work. Should now work.
- Elemental talismans had double description that would sometimes be wrong. Now it will only show accurate stats.
- Tier 6 yin helmet had wrong Damage reduction.
- Physical tier 10 physique should now be correct.
- Fixed some talismans to have proper required crafting level.
- T10 spirit cultivation manual has no passive cultivation and the active seems the same as fire, so the numbers might be off
- T10 immortal jade is not showing up in the Materials tab
- Some bosses were incorrectly tagged causing them to be assigned as bounty even though bosses were disabled.
- Tier 10 yin and yang physique and battle manual should now have proper stats.
