Hello everyone! Here is a smaller but early patch. Ill keep on polishing and try to post another patch later today. Thank you for your patience and your positive feedback.
New
- Auto enchant feature. Now you can toggle to keep enchanting and select a target you want to hit. It will repeatedly enchant until it hits this target or runs out of resources.
Fixed
- Prompt when failing breakthrough should now reflect the changes from last patch.
- Problem with the text while looking at manuals in the inventory menu should now display correctly
- Offline combat information should now properly display how many of what you killed
- Several problems with autobounty and bounty while AFK has been fixed, should now work as intended
- Weapon attack speed now display correctly instead of just integer values in crafting menu
- Geode roll properly during offline. Previously it would roll only one geode per AFK session. It will now correctly adjust to the amount you were able to mine.
- Fixed a bug with sell price not displaying correctly for herbs
- Fixed a bug where the drop rate for items was skewed in loot boxes from the shop
- Starting a battle without selecting an area or dungeon would crash the game. Should now be fixed.
- Doubled chance for manuals and physiques from chests. Hopefully people should now be forced to spend less time in dungeons while being unlucky.
