Here comes another patch to fix your feedback. I so glad to hear everyone's kind words and positive feedback.
I'm paying close attention trying to listen to all bug reports so i can fix as much as possible. If you find any bugs, let me know in the discord channel!
Patch Notes :
- Game now saves after quitting combat to make sure unwanted AFK combat doesn't happen.
- Add fortune stat information to combat stats UI.
- Add backup saving system, previously if you didn't have internet connection it would not save. Hopefully this should make sure nobody's save disappears.
- V-sync and FPS options now available in the settings panel.
- Comprehension should now update properly in Array and Dao after a breakthrough.
- List of enchantable items should now update properly when inventory changes.
- Buffed XP gained while forging by 40%.
- Buffed pills so standard crafted amount is now double.
- Fixed a bug where you could enchant for free.
- Fixed a bug where you could craft items without actually having the materials.
- Fix an exploit where you could sell more of an item than you actually had.
- Yin and Yang Battle manuals should now give correct elemental damage.
- Fixed typos
- Jade staff now has correct tier.
- Array Panel should now properly update. Previously it would occasionally claim you could not afford updates even tough you could.
- Breakthrough percentage should now be displayed correctly.
- Nerfed earth tribulation.
- Slightly adjusted rates of loot from dungeon loot boxes, should be less spirit stones drops while hopefully retaining close to similar rate for rare drops such as Manuals and Physiques
