
Thanks to everyone's kind words and great feedback. I'm working as hard as a can to improve Idle Cultivation to a standard where everyone will be happy.
Here are some fixes.
- There was an exploit to get infinite money from the material boxes in the store. I have now nerfed it quite heavily.
- Added missing description to Tomb of Mortals
- Fixed Typos
- Adjusted the tier 1 cultivation Dao bonus. Now gives +4 flat for each cycle (both minor and major)
- Physiques and Manuals now show like items that they need a certain upgrade to enable special attacks
