In this patch, we have mainly focused on items requested by the players. We have enabled players to go back to the Stream & Prison to collect lore items plus we bumped the cenotaph drop rate for certain rare enemies. All designers are working on NG+ so no balancing changes this week.
And a big shout-out to @Mr. Delval from this forum for helping us get this patch out!
Design:
- The tutorial / Prison obelisks can now be accessed automatically via fast travel after the invasion.
- The Stream obelisks can now be accessed automatically via fast travel after finishing the game.
- Bumped cenotaph drop rates for rare enemies
- HUD can now be disabled via the graphics settings to allow for better screenshots
- Most aspects now reveal the actual bonus they grant
- Added armor dye to more armor parts
Bugs & crashes:
- Fixed a crash on regenerated save files
- Fixed issue where the player cloth would pop in/out
- Revived enemies don't drop new loot when killed
