
WHAT THE HECK IS GOING ON HERE???
Hi, this is Max, the writer of Deep Pixel Melancholy. A long time ago, starting with the first season of The Walking Dead, I played Telltale games and took notes on how to create branching stories. Back then, I was still in school and could never have imagined that one day I’d take part in a festival with a game selected by Telltale themselves.
But it happened. The festival has already started, and we’re part of it. To me, this feels like huge recognition of everything our team has achieved together, and I’m insanely excited to see what comes from it.
So, if you still haven’t played Deep Pixel Melancholy (which is now available in four languages), go check it out. Telltale approved. What more proof do you need that we made a cool game?!
https://store.steampowered.com/sale/Choices-Matter-Festival
We’re around, but now it’s back to putting scenes together and getting ready for release.

