G'day Rat Racers,
If you found Laps and Finishes sometimes not counting in online multiplayer, this hotfix resolves this issue.
Changes:
Fixed a bug where laps/finishes weren't counting when crossing the finish line if at least one player in the lobby had high latency. NOTE: This does introduce a slight delay sometimes when completing a lap or finishing a race. This is intentional.
Improved the client-side prediction implementation.
