G'day Rat Racers,
Some critical bugfixes and some goodies from the WIP version of the next patch have been included in this update!
Upgraded UnityEngine to 6000.3.8f1:
Fixed a startup crash when using -force-d3d12. Please note D3D12 support is still experimental!
Fixed an intermittent crash to desktop.
Fixed a frequent crash-to-desktop on some Linux distributions. Arch Linux, I'm looking at you.
Introduced a minor improvement to Physics Performance.
Fixed a bug where it was possible to select an invisible button in the middle of the screen when selecting CPU difficulty with a controller.
Fixed a LOD issue with the Santa Hat. No more randomly blocky Santa Hats. :D
Fixed a bug where ALL players in a replay are wearing the Santa Hat in replay data saved from before the Christmas Update.
NOTE: This does break correct Hat playback on replays saved since the 24th of December to Today.Fixed a potential bug where a player "going out of bounds" due to packet loss could desync the game in online races.
Fixed a bug where it was possible to leave an online race during the loading phase, breaking the game in bizarre ways for other players and causing a connection error for the leaving player.
Fixed an exploit where it was possible to continuously spam-fire the last item you used on other players' clients in online play by holding down the fire button. No more comically unfair Missile Barrages. ;)
