Hello everyone, thank you to every player who tried the game and added it to their wishlist during the Steam Next Fest.
Here are some changes and new content coming in Version 1.0.
New Content:
Added key binding functionality.
Added Luck and some functional attributes.
Added storage system, increased backpack slot capacity.
Added more functional and combat pets.
Added more equipment with exclusive attribute affixes and legendary gear with special attributes/skills.
Added more craftable sets.
Added a category of Demon Equipment.
(Demon Equipment has no fixed attributes but features 6 random affixes from all attributes, with values ranging from -?? to ??).
Added a new gameplay mode and legendary equipment fusion into Demon Equipment (primary acquisition method).
Added more potions and food items.
Added in-combat map events and rewards.
Added tutorial level and opening cinematic.
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Optimizations:
Changed gold coin pickup text to white-gold coins.
Equipment and materials dropped in combat maps will now auto-loot with 1/3 the pickup range of EXP orbs.
Adjusted map difficulties: All maps except Dream Forest and Dark Wilderness will have Very Easy and Easy modes, allowing challenge without gear or enhancements. Normal+ difficulties remain unchanged.
Refined the "buy random equipment" shop feature into per-slot purchases and increased base probability for high-tier gear.
Increased pet item collection frequency.
Continuous optimization of text localization.
Gold used for skill refresh during level-ups will now consume from inventory instead.
Improved dash skills for some characters.
Optimized operation prompts in bottom-left corner.
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