Hi everyone! First of many updates. This is primarily focused on bug fixing and balancing along with adding some clarity to the shop screen.
- Improved Shop Screen to be more easily understandable.
- Enemies move into view more quickly after spawning.
- Increased cost of burst and split shot from 5 to 6 shards.
- Trio Shooter enemy should no longer drift off screen.
- Minor adjustments to enemy spawns on normal difficulty.
- Balanced Burst and Split Shot upgrades to further reduce fire rate.
- Movement no longer interrupts dashing.
- Background planets are now more blended with the background to reduce confusion.
- Improved flare spawn rate by 50%.
Thanks so much for the feedback we've gotten so far! We still have a long list of changes and improvements to make so stay tuned.
