New Additions:
1. Added the "Ultimate Skill" system. Using a rune will activate it and start storing energy; the type of ultimate skill will change based on the rune's attribute.
2. Added "Weapon Amplification". It will additionally enhance weapon attribute entries based on the amplification level. The weapon backpack function has been removed, and the refining function has been integrated into Weapon Amplification.
3. Adjusted some runes, added new DeBuffs, and runes of the same series can more easily trigger subsequent linked damage.
4. Added a "Loot" interface. After a battle, if items are dropped, a loot interface will be generated, allowing you to clearly view and claim the dropped items.
5. Added a 道具 system. Items can be purchased in the store or obtained during the game.
6. Redesigned the rune synthesis function and interface, and added the [Rune Essence] resource.
7. Added the rune recasting function, which consumes [Rune Essence].
8. Added a display interface for dropped rewards when winning a battle.
9. At the start of the game, the initial weapon has 2 random attribute entries.
10. Added the "Weapon System", which includes functions for washing, enhancing, recasting, and exchanging.
11. Added "Apple Cutting" and "Treasure Hunting" beneficial plot events
Fixes:
1. Fixed the incorrect display of rune bonus icons.
2. The rune icon does not update when replacing runes.
3. The issue where health keeps increasing when switching the position of armor - type runes in the rune bar.
4. When armor - type runes are removed, the bonus effect of armor runes does not disappear.
5. When replacing armor - type runes with other runes and then removing them, health decreases significantly.
6. The problem that the illustration book is not unlocked after defeating the BOSS.
7. Fixed the issue that the [Talent - Lack of Runes] effect is not activated after obtaining it.
8. Fixed the problem that the star icon on the plot disappears.
Adjustments:
1. Adjusted the sorting of runes in the rune backpack: changed from priority sorting by acquisition time to sorting by quality.
2. Adjusted the number of runes that can be displayed in the rune backpack: changed from 40 to unlimited.
3. Adjusted and replaced some special effects.
4. Adjusted the new player guide and added introductions to new content.
5. Adjusted monster stats and the number of monsters per level.
6. Adjusted some Debuff effects; BOSS can now immune to some Debuffs.
