There’s a lot of questions that come with game development. It’s a natural part of the process, when you’re going from “idea” to “actual-game-that-real-live-people-will-want-to-play.” And sometimes the only way to answer those questions is to just make the darn thing, and then see if you like it or not.
Here’s some of our questions just from this week alone:
Should the truck have a ramp?
Are rotational physics a good idea here?
Where does Mr Fish fall on the scale of “absolute pushover” to “total reign of terror”?
We don’t have all the answers yet, but we’re working on it. If you’re in the playtest, definitely let us know what you think.
Meanwhile, we’re just following the golden rule for all creative processes.

- Jessica
