It's been a while but it's time for another monthly update. We're working on finishing the remaining mechanics set for the finalized biomes. This time we're focusing on the light bridge/laser biome.

With lightbridges, the base light bridges already provided enough complexity for a decent amount of puzzles. A big limitation with them was their fixed/limited length. So we came up with a variety of puzzle elements that manipulate the length.
One such element is the redirector. When a light bridge hits it, it emits that light bridge in other direction. This has interesting interactions such as horizontal folding turning into vertical height gain.

Another interesting element is the amplifier, when a light bridge hits it, it shoots out light bridges from a larger area, This also has interesting interactions with perpendicular folding that we will not reveal here.

Light bridges have a lot of interesting interactions when combined with lasers in the final portion of the biome. We're also working on a new tileset for it.
We'll be sharing more details about it in the future. Thanks for reading!
