I randomly had a font of energy this morning and my wrist isn't hurting anymore so I banged out a small update I've had planned awhile to pair with IOODancing's recent release. If you haven't seen yet, IOOD's sequel is out, go download it, it's free.
Patch notes:
Redesigned the layout of 12.6.'s aberration.
Slightly changed Marnia's dialogue to accommodate these changes.
Swapped positions of Bald Eagle and Crow on 13.6..
Slightly changed Marnia's dialogue to accommodate this change, as well as added a little to flesh out the difference.
Added short snippets of new dialogue very sparsely to fill out some previously-lacking dialogue trees.
Added one spotlight on Rekkieg to 8.6. and 12.6. to better guide players out into the seabed.
Added an arrow of yellow paint to 6.6..
Added some topic links in Bucephalus, Aleks, and Clavichord's dialogues that they previously lacked.
Added Leonargo's description of Alligator Icefish within Island Off Outer Dancing to its Compendium entry (tagged as from IOODancing).
Added Presentable Liberty and Zombie Strippers! to the Art that Inspired Island Off Outer Darkness section.
Normalized spelling of "Collasan".
Restored the code that specified which audio bus circumstantially-played sound effects would play on.
As such, many sound effects previously under the "SFX Menu" umbrella are now the correct sound type.
Changed the strand sound on 8.6. and 12.6. to match the strand sound at the end of the game.
Changed the stranding sound type to "SFX Noises".
Changed Clavichord's locational reference with A.G.C
Fixed incorrectly-set-up ☇ responses in Bucephalus' 5.4. firsttalk.
Fixed Bevans crashing the game on 2.1. if talked to a second time.
Fixed misspelling of Aulerie Grande-Ceil in 1.5.'s encube entry.
Fixed ENDLESS... being 0.4 units off-center
I wanna end this with a note: some environments have different appearances within Island Off Outer Dancing, most notably the abyss day (which is bluer and has purple undertones instead of pure black shadows). I have no plans to backport these redesigns to Island Off Outer Darkness, and want the original artistic intent myself from 2 years ago had to stay present (even though I now have different ideas/preferences). The differing design for DC's aberrations was always planned, however, and just not something I realized by the end of development. For a real short time it was planned for the entirety of DC's week 8, 9, and 10 to be on the cloned Rekkieg, but I cut that. A lot was cut! The game changed direction and scope a lot during development. But a changed 12.6., man, that feels right.
