Bugfixes.
Please continue to report any issues in the appropriate forum following the instructions there - do not post them as comments here, they'd only get buried and lost, and may miss important information.
Changelog
- Fixed potential crash on world map.
- Fixed potential crash on AI killing a character with a throwing weapon.
- Fixed 'Dodge' perk potentially reducing defenses when at negative initiative.
- Fixed Direwolves still having the 'Overwhelm' perk sometimes when they shouldn't.
- Fixed skeletons sometimes being untargetable after being raised again.
- Fixed skeletons having their heads face the wrong direction after being raised again.
- Fixed characters wearing the 'Heraldic Hauberk' not raising properly as undead.
- Fixed issue with attached locations being attackable but resulting in combat not loading properly after being part of a 'Privateering' contract once.
- Fixed issue with 'Break Siege' contract.
- Fixed issue with settlements spawning too many militia parties.
- Fixed Dragon's Hoard achievement not unlocking.
- Fixed Tough Farewell achievement not unlocking with characters higher than level 11.
- Fixed some minor AI issues.
- Fixed various other minor issues.
